Iain M. Banks's 1988 Culture novel — about Jernau Gurgeh, the Culture's greatest game player, who is sent to play the Empire of Azad's defining game — considered the best entry point to the Culture series and the most intellectually satisfying Banks novel.
Creates the game-as-civilization metaphor — The Player of Games argues (through the game Azad, which is so complex that it reflects all of a civilization's values and determines its succession) that any complex system is ultimately a game that embeds the values of its culture; it is the most elegant philosophical science fiction novel about power and representation.
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