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book1988

Player of Games

Disciplines:
science fiction
culture
entertainment/games
finance/banks

Summary

Iain M. Banks's 1988 Culture novel — about Jernau Gurgeh, the Culture's greatest game player, who is sent to play the Empire of Azad's defining game — considered the best entry point to the Culture series and the most intellectually satisfying Banks novel.

Core Contribution

Creates the game-as-civilization metaphor — The Player of Games argues (through the game Azad, which is so complex that it reflects all of a civilization's values and determines its succession) that any complex system is ultimately a game that embeds the values of its culture; it is the most elegant philosophical science fiction novel about power and representation.

Historical Influences

Ursula K. Le Guin Culture series

Intellectual Lineage

Iain M. Banks Orbit Books Culture series

Allied Works

Consider Phlebas Use of Weapons The Left Hand of Darkness

Contemporaries & Peers

No recorded contemporaries.

Minds Influenced

Culture SF seriesGame theory SF

Intellectual Posterity

Player of Games Culture series Game-as-civilization metaphor

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Player of Games

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