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Discipline Focus

game design

6 thinkers, books, and ideas connected to this field.

Thinker

Jesse Schell

American game designer and professor at Carnegie Mellon — author of The Art of Game Design — who created the 'lenses' framework for game design analysis.

technologywritinggame designcarnegie mellon
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Thinker

Miyazaki

Hidetaka Miyazaki, president of FromSoftware and director of the Soulsborne series (Demon's Souls, Dark Souls, Bloodborne, Sekiro, Elden Ring) — the games that invented the 'punishing but fair' action RPG subgenre.

game designvideo game directionaction rpg
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Book

Playing in Reality

A book exploring the relationship between games, play, and reality — referenced in the Lenny's Podcast context.

philosophyrealitygame design
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Thinker

Shigeru Miyamoto

Japanese video game designer and creator of Mario, The Legend of Zelda, Donkey Kong, and Star Fox — widely considered the most influential figure in video game design history — who reframed games as experiential art rather than technical challenges.

digital artgame designinteractive narrative
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Book

The Art of Game Design

Jesse Schell's 2008 textbook on game design — presenting 113 'lenses' (analytical perspectives) through which to analyze and improve games — the most comprehensive and widely used game design textbook.

technologycreativitygame design
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Book

Amborea: Roleplaying in the World Under Starlight

A tabletop roleplaying game setting referenced in jb3.1, set in a world called Amborea described as under starlight. Likely a small-press or indie RPG product featuring distinctive mythological, astronomical, or fantasy themes.

game designtabletop rpgfantasy worldbuilding
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